Ship Yard
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Ship Yard | |
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Ship Yard Stats | |
Produced in | Assembler |
Hitpoints | 200 |
Consumes Power | Yes |
Consumes Power | |
Max Power | 1 kW |
Idle Power | 1 kW |
Net Stability | N/AProperty "Net Stability" (as page type) with input value "{{{Net Stability}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. |
Total Mass | 2368 kg |
Singularity Power | 1200 kW |
Fuel Time | 100 s |
Ship Yard Inputs | |
Medium Density Structure | 16 |
Raw Resources Needed | |
Iron Ore | 32 |
Ship Yard Crafting Details | |
Time to Craft at 100% speed | 2.0 s |
Items/min at 100% speed | 30.0 items/m |
Ship Yard is one of the Structures in Final Factory.
Ship Yard Houses ships waiting to be deployed to the logistics network. Costs no Stability.
It can house up to 60 Ships.
Ship Yard Functions and Mechanics[edit | edit source]
Ship Yard is a special station that is used to store produced ships.
By default it will take in all the ships that are being produced, while all stations that need those types of ships are full.
Its possible to change the Ship Yard settings to Request Specific Ships. That will allow player to select the ships that have to be stored in the Ship Yard
Ship Yard Tips[edit | edit source]
List of Tips for mastering the Ship Yard usage and production:
- Ship Yard is useful to store combat ships like Bat in order to quickly resupply fleet capacity if player's combat ships were destroyed.
Guides and Builds that use Ship Yard[edit source]
Guides and Blueprints and Builds that use Ship Yard:
Recipes that use Ship Yard[edit source]
Full list items that use Ship Yard as their inputs (press Expand).